Galen Drew


Galen Drew



  • Adobe Creative Suite
  • Unity & Unreal
  • Cinema 4D & Autodesk Maya
  • C#
  • HTML5 & CSS3


  • Visual Design
  • AR/VR Design
  • Game Design & Development
  • Video editing
  • Illustration
  • User Experience & User Interface Design


20After1 | August 2017 - Present

AR/VR Designer in charge of taking UI and game design from concept to development in unity.  Half game design, half art, half programming.

Seattle, WA
AR/VR Designer

8ninths | May 2015 - August 2017

Designer in charge of leading AR/VR design efforts. Everything from user experience, to illustration and visual design. I also spend some time doing unity development, 3D modeling, and video editing.

Seattle, WA

Point 5 Solutions | January 2015 - May 2015

Lead designer and front end developer in charge of creating UX focused web apps. My primary job was creating user flows, site maps, wireframes, comps, and developing the sites. 

Seattle, WA
Lead Designer

Ben Carr | January 2015

I was the front end web designer and developer. I was given comps, wireframes, and sitemaps from another designer and then was tasked with building the site with HTML and SASS in a Rails environment. 

Seattle, WA
Front End Web Designer & Developer

Kalakala Co. | July 2014 - September 2014

I was the lead designer, illustrator, and animator on an animation project created for Samsung's Connected Series. I was in charge of translating the director, Drew Cristie's,  vision into character turn around sheets, background illustrations, and assets ready for animation in after effects. I also was in charge of animating each scene based on the script and storyboards.

Seattle, WA
Lead Designer & Illustrator & Animator
Connected Series
Drew Christie


I graduated in the class of 2014 from Seattle Central Creative Academy for design.